Collaborative animation: possible solutions to animation production in low income economy countries like Brazil
It is well known that the technological competition and the difficulty of getting into the international exhibition market are the main difficulties that affect the production of animation movies and series in low income economy countries like Brazil. And it is hard to believe that this situation can be reverted by repeating the same production models developed by the Hollywood Cinema majors. Animation producers in these countries must seek truly viable and innovative alternatives... Read More
Babel Fiche: animating the archive
Abstract This short paper will present Babel Fiche, a participatory residency by artist Dave Griffiths (Manchester, UK), commissioned by Film & Video Umbrella (London, UK) and launching in early March 2011. Extending over 9 months, this artwork aims to form collaborative relationships within a globally distributed community of film practitioners. It aims to test the possibilities of open source production in the context of artists’ film and video, by attempting to plan and... Read More
Machinima: an amateur porn factory made of mixing
Abstract Nowadays, video games are able to spread messages beyond the argument of the game, join art works projects or turning themselves into something called Machinima; the convergence of filmmaking, animation and game development. Machinima is real-world filmmaking techniques applied within an interactive virtual space where characters and events can be either controlled by humans, scripts or artificial intelligence. In Machinima it is almost impossible to know if there are... Read More
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